General
Game Constants
- Weapon Investment Bonus 7/9/13/20/49/60/80/95/115/135% → 9/12/15/18/46/55/70/85/100/115%
- Vitality Investment Bonus 85/140/225/310/590/700/840/1120/1345/1570 HP → 9/12/15/20/38/42/46/50/56/62%
- Spirit Investment Bonus … 19/38 | 52/64/76/89/101 → … 19/38 | 48/57/66/75/100
Hero Progression
- Boon Souls Required … 12k/13.2k | 15k/17k/…/49k → … 12k/13.2k | 14.5k/16k/…/40k
Structures
- Guardian Bullet Resist 0% → 10%
- Base Guardian Bullet Resist 0% → 10%
- Walker Bullet Resist 15% → 25%
- Shrine Bullet Resist 0% → 10%
Neutral Camps
- Small Neutrals Spirit Resist 35% → 45%
Heroes
Abrams
- Health / Level 57 → 55
- Melee Damage / Level 1.580 → 1.738
Siphon Life
- Radius 7.5m → 8.0m
- Lifesteal 80% → 70%
- Lifesteal vs Non-Heroes 40% → 35%
RANK 3
- Increases Radius by 3.5m → 3.0m
Infernal Resilience
RANK 3
- Increases Damage Regenerated by 7% → 8%
Seismic Impact
- Impact Height 4 → 6
RANK 2
- Increases Stun Duration by 0.6s → 0.7s
RANK 3
- On-Cast Unstoppable Duration: 4s → 5s
Apollo
- Base Weapon Damage 17.0 → 18.5
- Bullet Damage / Level 0.750 → 0.825
- Health / Level 52 → 50
Disengaging Sigil
- Damage 100 → 85
Riposte
RANK 2
- Enemy Melee Resist Reduction: 22% → 30%
RANK 3
- Increases Stun Duration by 1.2s → 1.6s
Bebop
- Base Health Regen 1.5/s → 2.5/s
- Bullet Damage / Level 0.154 → 0.139
- Health / Level 60 → 58
Sticky Bomb
- Radius 10m → 8m
- [New] Self Damage 20%
- [New] Allow Self Cast
Grapple Arm
- [New] Damage 0.7× Light Melee
- [New] Dont Interrupt Slide On Cast
Billy
- Health / Level 50 → 48
Bashdown
RANK 3
- Reduces Charge Delay by 2s → 3s
Rising Ram
RANK 3
- On-Impact: Max HP as Spirit Damage: 8% → 10%
- [New] Reduces Cooldown by 10s
Blasted
- [New] Dont Interrupt Slide On Cast
Calico
- Health / Level 44 → 42
Leaping Slash
- Cooldown 11s → 13s
- Impact Damage Light Melee Scaling 1.2 → 0.8
- [New] Impact Damage 10
RANK 2
- Increases Bonus Souls Per Assassination by 225 → 200
- Increases Bounty Duration by 4s → 3s
Return to Shadows
- Cooldown 90s → 100s
- Move Speed 30% → 20%
Celeste
- Base Health 790 → 700
- Base Health Regen 2/s → 1/s
- Base Bullet Resist -6% → 0%
- Bullet Damage / Level 0.60 → 0.82
- Health / Level 42 → 38
- Gun Cycle Time 0.60s → 0.58s
- Falloff Start 149.987 m → 22.000 m
- Falloff End 199.9996 m → 59.9999 m
Light Eater
- Duration 12s → 8s
- Flare Damage Scaling 0.35 → 0.47
- Flare Damage 50 → 40
- Damage Scaling 0.23 → 0.34
- Damage 20 → 15
- [New] Dont Interrupt Slide On Cast
Dazzling Trick
- [Removed] Move Speed 1 m
- Barrier 120 → 100
RANK 1
- Increases Move Speed by 2.5m → 3.5m
RANK 2
- Increases Barrier by 100 → 80
RANK 3
- Increases Silence Duration by 2.0s → 1.5s
Radiant Daggers
- Impact Damage Scaling 0.42 → 0.56
RANK 2
- Increases Impact Damage by 60 → 70
- Reduces Cooldown by 15s → 18s
RANK 3
- Increases Fire Rate per Stack by 6% → 9%
Shining Wonder
- Damage Scaling 0.63 → 0.73
- Damage 105 → 135
- Bounce Range 15.0m → 15.5m
- Priority Bounce Radius 11.0 → 11.5
RANK 3
- Increases Bounces by 10 → 8
Drifter
- Health / Level 46 → 44
Rend
- [New] Dont Interrupt Slide On Cast
RANK 3
- [New]
Damage scaling +0.4
Stalker's Mark
- [New] Dont Interrupt Slide On Cast
Bloodscent
RANK 3
- Increases Amplified Damage by 10% → 12%
Dynamo
- Health / Level 68 → 67
- Ammo 18 → 20
Kinetic Pulse
- Damage Spirit Power Scaling 2.10 → 1.65
- Pulse Width 5.0m → 5.5m
RANK 3
- Increases Pulse Range by 16m → 20m
Quantum Entanglement
- Cooldown 16s → 20s
RANK 3
- [New] Increases Charge Replenish by 1
Rejuvenating Aurora
- [New] Dont Interrupt Slide On Cast
Singularity
RANK 3
- Increases Max Health as Damage by 5.5% → 6.0%
Graves
- Health / Level 40 → 38
Jar of Dead
- Damage Scaling 0.25 → 0.35
- Summon Health per Boon 1.0 → 1.3
- [New] Dont Interrupt Slide On Cast
RANK 3
- [Removed] Increases Skulls Apply Passive by 1
- [New] Increases Deadhead Lifetime by 4s
Grasping Hands
- Damage Scaling 1.9 → 1.6
- Zombie Wall Deploy Time 0.7 → 0.6
RANK 3
- Reduces Cooldown by 12s → 10s
- [New] Increases Summon Count by 1
Essence Theft
- [Removed] Skull Build Up 0.15
RANK 3
- [Removed] Increases Bonus Tether Upgrade by 2
- [New] Increases Skull Build Up by 0.15
- [New] Increases Zombie Melee Build Up by 0.15
- [New] Increases Zombie Explosion Build Up by 1
Borrowed Decree
- Damage 150 → 135
- Summon Health per Boon 12 → 8
- Summon Health 200 → 180
- [New] Summon Burst Count 2
- [New] [Undocumented] Cooldown On Channel End
- [New] Dont Interrupt Slide On Cast
- [New] [Undocumented] Refund Full Cooldown On Channel Interrupt
RANK 3
- [Removed] Increases Summon Burst Count by 3
- On-Death: Current HP as Damage: 5% → 6%
Grey Talon
- Health / Level 45 → 43
- Spirit Power / Level 1.1 → 1.6
Charged Shot
- Channel Move Speed 1.3 → 1.5
- [New] Dont Interrupt Slide On Cast
Guided Owl
- Channel Duration 18s → 20s
Haze
- Health / Level 40 → 38
Sleep Dagger
- Damage Spirit Power Scaling 2.6 → 2.8
- [New] Dont Interrupt Slide On Cast
RANK 2
- Reduces Cooldown by 15s → 17s
RANK 3
- Increases Sleep Duration by 0.75s → 1.00s
- Wake-Up Slow Duration: 2.5s → 3.0s
Smoke Bomb
- Duration Spirit Power Scaling 0.08 → 0.10
RANK 3
- Increases Post-Invis Bullet Lifesteal (5s) by 30 → 40
Fixation
- Weapon Damage 0.18 per stack → 0.20 per stack
RANK 3
- Increases Weapon Damage by 0.14 per stack → 0.12 per stack
Bullet Dance
- Cooldown 165s → 145s
- Duration Spirit Power Scaling 0.08 → 0.03
- Duration 3.0s → 3.5s
- Radius 15m → 16m
- Fire Rate 20% → 25%
- Bullet Evasion 60% → 30%
- [New] Radius Min 0.75
RANK 2
- [Removed] Reduces Cooldown by 45s
- [New] Increases Dance Movespeed by 3m
RANK 3
- [Removed] Increases Dance Movespeed by 3m
- [Removed] Increases Targets Hit Per Shot by 1
- [New] Increases Bullet Evasion by 40%
- [New] Reduces Cooldown by 75s
Holliday
- Health / Level 48 → 46
- [Undocumented] Bullet Velocity 635.0 m/s → 1155.7 m/s
Powder Keg
- [New] Dont Interrupt Slide On Cast
Bounce Pad
- [New] Dont Interrupt Slide On Cast
Crackshot
RANK 3
- Reduces Cooldown Per Headshot by 4s → 6s
- Reduces Cooldown Per Headshot NPC by 2s → 3s
Spirit Lasso
RANK 1
- Increases Damage by 67.5 → 80.0
RANK 3
- Reduces Cooldown by 30s → 50s
Infernus
- Health / Level 46 → 44
- Reload Time 2.491s → 2.250s
Napalm
- [New] Dont Interrupt Slide On Cast
Flame Dash
- Damage Per Second Scaling 1.0 → 0.7
Afterburn
- Damage Per Second 12 → 14
RANK 1
- Increases Damage Per Second by 14 → 16
Concussive Combustion
RANK 2
- Reduces Cooldown by 65s → 75s
- Increases Explosion Lifesteal by 65 → 100
Ivy
- Health / Level 52 → 50
Entangling Thorns
- [New] Dont Interrupt Slide On Cast
Stone Form
- Damage Spirit Power Scaling 0.8 → 0.6
RANK 3
-
Damage scaling +2 → +1.7
Air Drop
- Cooldown 65s → 85s
- Cast Range 18m → 22m
- [New] Cooldown Reduction On Others 25%
Kelvin
- Health / Level 67 → 66
Frost Grenade
- Radius 6.0m → 6.5m
- Damage Scaling 0.914 → 0.700
- Heal Amount Spirit Power Scaling 0.9 → 0.8
- [New] Dont Interrupt Slide On Cast
RANK 3
-
Heal Amount scaling +1 → +0.9
-
Damage scaling +1 → +0.8
Ice Path
RANK 2
- Reduces Cooldown by 20s → 25s
RANK 3
- [New] Increases Spirit Power by 20
Frozen Shelter
- [New] Dont Interrupt Slide On Cast
RANK 3
- Increases Health Regen by 50 → 65
-
Health Regen scaling +1.023 → +1
Lady Geist
- Base Weapon Damage 21.94 → 20.70
- Bullet Damage / Level 0.946 → 1.000
- Health / Level 59 → 57
- Falloff Start 20 m → 17 m
- Falloff End 51.9999 m → 47.9999 m
Life Drain
- Damage Per Second Spirit Power Scaling 0.5362 → 0.4300
- Damage to Heal 80% → 75%
- [New] Dont Interrupt Slide On Cast
RANK 3
-
Damage Per Second scaling +0.3 → +0.4
Malice
- [New] Dont Interrupt Slide On Cast
Soul Exchange
- Cooldown 185s → 190s
Lash
- Health / Level 58 → 56
McGinnis
- Base Weapon Damage 6.0 → 6.4
- Bullet Damage / Level 0.15 → 0.17
- Health / Level 60 → 58
Mini Turret
- Attack Range 25m → 30m
- Turret DPS Spirit Power Scaling 0.39 → 0.39
- [New] Dont Interrupt Slide On Cast
Medicinal Specter
- Duration 6.0s → 6.5s
- Heal Radius 5.0m → 5.5m
- [New] Dont Interrupt Slide On Cast
RANK 3
- Increases Duration by 1.0s → 1.5s
Spectral Wall
- Duration 4.5s → 6.0s
- Num Wall Segments 7 → 8
Heavy Barrage
- Cooldown 165s → 175s
- Damage Per Rocket Spirit Power Scaling 0.2325 → 0.2000
- [New] Dont Interrupt Slide On Cast
RANK 3
- Increases Damage Per Rocket by 22 → 18
-
Damage Per Rocket scaling +0.2 → +0.16
Mina
- Health / Level 34 → 31
Rake
- Max Float Time 2.5 → 4.0
Nox Nostra
- Damage Scaling 0.120 → 0.094
- Damage 5.60 → 4.45
RANK 1
- Increases Damage by 2.20 → 1.74
Mirage
- Base Health Regen 2.0/s → 1.5/s
- Health / Level 52 → 50
Fire Scarabs
- [Removed] Cast Range 20m
- [Removed] Enemy Damage Vulnerability 10%
- [Removed] Max Health Steal 70
- Steal Duration 14s → 7s
- [New] Damage Penalty 20%
- [New] Health Steal Per Sec 8
RANK 1
- [Removed] Increases Max Health Steal by 50
- [New] Increases Health Steal Per Sec by 7
RANK 3
- [Removed] Increases Enemy Damage Vulnerability by 10%
- [Removed]
Max Health Steal scaling +1.2
- [New] Reduces Damage Penalty by 15%
- [New]
Health Steal Per Sec scaling +0.17
Dust Devil
- Cooldown 32s → 36s
- Radius 3.5m → 4.0m
RANK 2
- Reduces Cooldown by 8s → 12s
RANK 3
- Increases Recast Window by 5s → 6s
- [New] Increases Lift Duration by 0.3s
Djinn's Mark
- Base Damage Spirit Power Scaling 0.5115 → 0.3500
RANK 1
- On-Proc Slow Duration: 0.5s → 0.8s
RANK 2
- Increases Djinn's Mark Duration by 2.5s → 3.0s
Traveler
- Cooldown 145s → 120s
- Wait Time 3s → 2s
- Interrupt Cooldown 6s → 4s
- [New] Can Cancel During Cast Delay
- [New] Require Ability Button To Cancel
Mo & Krill
- Bullet Damage / Level 0.0770 → 0.0847
- Health / Level 72 → 71
Scorn
- [New] Dont Interrupt Slide On Cast
Burrow
- Move Speed 4 m → 5 m
Sand Blast
- [New] Dont Interrupt Slide On Cast
Combo
- Cooldown 140s → 130s
- Cast Range 4.8m → 4.0m
- Damage Per Second Spirit Power Scaling 1.2 → 0.6
- Damage Per Second 45 → 40
- Bonus Max Health Per Kill 50 → 30
RANK 3
- [Undocumented] Increases Damage Per Second by 60 → 40
- [New]
Damage Per Second scaling +0.4
Paige
- Stamina 2 → 3
- Ground Dash Duration 0.68s → 0.70s
- Air Dash Duration 0.47s → 0.49s
- Health / Level 35 → 32
Bookwyrm
- Charge Delay 8s → 7s
- [New] Dont Interrupt Slide On Cast
Plot Armor
- Cooldown 30s → 28s
- [New] Dont Interrupt Slide On Cast
Captivating Read
- [New] Dont Interrupt Slide On Cast
Paradox
- Base Weapon Damage 6.42 → 6.80
- Bullet Damage / Level 0.242 → 0.260
- Health / Level 53 → 51
Pulse Grenade
- [New] Dont Interrupt Slide On Cast
Time Wall
- Wall Width 7.5m → 8.0m
- Wall Height 3.5m → 4.0m
RANK 2
- Increases Ally Weapon Damage by 30% → 35%
Kinetic Carbine
- Cooldown 30s → 28s
- Bullet Radius Override 13.7 → 16.0
- [New] Air Jump/Dash Distance 20%
- Bullet Damage / Level 0.22 → 0.20
- Health / Level 43 → 41
Barrage
- [New] Dont Interrupt Slide On Cast
Flying Cloak
- [Undocumented] Cooldown 26s → 25s
- [New] Dont Interrupt Slide On Cast
Enchanter's Satchel
- Damage Spirit Power Scaling 0.9 → 1.1
Affliction
- Cooldown 150s → 140s
Rem
- Health / Level 35 → 32
Pillow Toss
- Charge Delay 10s → 9s
- [New] Dont Interrupt Slide On Cast
Tag Along
- [Removed] Can Cancel During Cast Delay
Lil Helpers
- [New] Dont Interrupt Slide On Cast
Naptime
- Radius 17m → 19m
RANK 2
- Increases Sleep Duration by 0.50s → 0.75s
RANK 3
- [New] Increases Unstoppable While Channeling by 1
Seven
- Base Weapon Damage 10.81 → 10.80
- Health / Level 48 → 46
Lightning Ball
- [New] Dont Interrupt Slide On Cast
Static Charge
- [New] Dont Interrupt Slide On Cast
Power Surge
- [New] Dont Interrupt Slide On Cast
Shiv
- Stamina 2 → 3
- Stamina Regen 0.2222/s → 0.1818/s
- Health / Level 53 → 51
Serrated Knives
- Bleed DPS Per Knife Spirit Power Scaling 0.15 → 0.13
- [New] Dont Interrupt Slide On Cast
RANK 3
-
Bleed DPS Per Knife scaling +0.1 → +0.09
Bloodletting
- [New] Dont Interrupt Slide On Cast
Silver
- Base Weapon Damage 5.5 → 5.4
- Bullet Damage / Level 0.1206 → 0.1240
- Health / Level 35 → 32
Slam Fire
- Cooldown 22s → 25s
- [New] Cast Range 1m
- Weapon Accuracy -25% → -30%
- On Full Combo: Current HP as Damage 4% → 3%
RANK 2
- Reduces Cooldown by 7s → 10s
Boot Kick
- [New] Cast Range 10.6m
- [Removed] Leap Speed 1200
Mauling Leap
- [New] Cast Range 18.1m
- [Removed] Leap Speed 1300
Tail Whack
- Damage Scaling 1.0 → 1.5
- [Removed] Bullet Resist Reduction 12%
Lycan Curse
- [New] Move Speed 1.5 m
RANK 1
- Increases Bullet Resist by 18% → 20%
- Increases Spirit Resist by 18% → 20%
RANK 2
- Increases Bonus Health by 150 → 200
RANK 3
- [New] Increases Kill Credit Window by 1.5
Sinclair
- Health / Level 45 → 43
Vexing Bolt
- [New] Dont Interrupt Slide On Cast
Spectral Assistant
- [New] Dont Interrupt Slide On Cast
Rabbit Hex
- [New] Dont Interrupt Slide On Cast
Audience Participation
- [New] Dont Interrupt Slide On Cast
The Doorman
- Health / Level 49 → 47
Call Bell
- Radius 5m → 6m
- Explosion Damage Spirit Power Scaling 1.7 → 1.4
- Impact Damage Spirit Power Scaling 1.0 → 0.7
- Bell Aura Slow 30% → 35%
- [New] Enable Aura 1
- [New] Dont Interrupt Slide On Cast
RANK 1
- [Removed] Increases Radius by 3m
- [New] Increases Charges by 1
RANK 3
- [Removed] Increases Charges by 1
- Increases Bell Lifetime by 22s → 26s
- [Removed] Increases Enable Aura by 1
- [Removed] Increases Bell Aura Slow by 15%
- [New] Increases Radius by 4m
- [New]
Impact Damage scaling +0.4
- [New]
Explosion Damage scaling +0.4
Doorway
- Doorway Distance 60m → 70m
RANK 3
- Increases Doorway Distance by 50m → 45m
-
Doorway Distance scaling +0.25 → +0.15
Luggage Cart
- [New] Dont Interrupt Slide On Cast
RANK 2
- [New] Increases Wall Impact Damage by 75
- [New]
Wall Impact Damage scaling +0.6
RANK 3
- Increases Stun Duration by 1.50s → 1.25s
Venator
- Health / Level 45 → 43
Consecrating Grenade
- Damage Weapon Damage Scaling 1.2 → 1.0
Gutshot
- Damage Weapon Damage Scaling 1.0 → 0.7
- Bonus Damage Weapon Damage Scaling 0.9 → 0.8
- Stun Duration 0.65s → 0.60s
Hex-Lined Snap Trap
- Cooldown 25s → 28s
- Immobilize Duration 1.50s → 1.25s
- [New] Dont Interrupt Slide On Cast
RANK 1
- Reduces Cooldown by 8s → 11s
RANK 2
- Increases Immobilize Duration by 0.75s → 1.00s
Victor
- Base Weapon Damage 12 → 13
- Bullet Damage / Level 0.3300 → 0.3135
- Health / Level 46 → 39
Pain Battery
- [New] Dont Interrupt Slide On Cast
Jumpstart
RANK 2
- Increases Total HP Regen by 50 → 70
RANK 3
- [Removed] Increases Remove Debuffs by 1
- [New] Increases Debuff Resist by 50%
Aura of Suffering
- Duration 6s → 8s
- Radius 9.5m → 9.0m
- Minimum DPS Scaling 0.135 → 0.150
- Minimum DPS 12 → 13
- Max DPS Scaling 0.60 → 0.72
- Max DPS 48 → 58
RANK 1
- Enemies receive Move and Dash Slow: 30% → 25%
RANK 2
- Increases Max DPS by 23 → 34
Shocking Reanimation
- Cooldown 210s → 230s
- Radius 12m → 18m
- On-Death Wave Slow 80% → 120%
- [New] Enemy Dash Slow 30%
RANK 3
- [Removed] Increases Radius by 6m
- Reduces Cooldown by 70s → 130s
- [New] Increases Damage by 150
Vindicta
- Health / Level 35 → 32
Stake
- [New] Dont Interrupt Slide On Cast
Crow Familiar
- [New] Dont Interrupt Slide On Cast
Viscous
- Health / Level 52 → 50
Splatter
- [New] Dont Interrupt Slide On Cast
The Cube
- [New] Dont Interrupt Slide On Cast
Puddle Punch
- Damage Light Melee Scaling 0.8 → 0.6
- [New] Damage 20
- Toss Duration 0.8s → 0.6s
- [New] Dont Interrupt Slide On Cast
RANK 3
-
[Undocumented] Heavy Melee Damage scaling +0.9 → +0.6
Goo Ball
- Duration 10s → 11s
- Stun Duration 0.7s → 0.5s
Vyper
- Bullet Damage / Level 0.198 → 0.178
- Health / Level 42 → 40
Screwjab Dagger
- Charge Delay 4.5s → 4.0s
Lethal Venom
- Cooldown 24s → 28s
- Cast Range 15m → 10m
RANK 2
- Reduces Cooldown by 8s → 12s
Slither
- Slide Distance 10% → 15%
Warden
- Health / Level 67 → 66
Alchemical Flask
- [New] Dont Interrupt Slide On Cast
Binding Word
- [New] Dont Interrupt Slide On Cast
Wraith
- Health / Level 42 → 40
Card Trick
- [New] Dont Interrupt Slide On Cast
Project Mind
- Cooldown 42s → 46s
RANK 3
- Reduces Cooldown by 28s → 32s
Telekinesis
- Cooldown 120s → 130s
- Duration 2.75s → 2.25s
- Cast Range 13m → 10m
- Cast Delay 0.35s → 0.45s
- [New] Dont Interrupt Slide On Cast
Yamato
- Health / Level 52 → 50
Crimson Slash
- [New] Dont Interrupt Slide On Cast
Items
Weapon
-
Active Reload CONDITIONAL
- Bullet Lifesteal 18% → 14%
- Fire Rate 22% → 25%
-
-
Alchemical Fire - Spirit Power 8 → 10
-
-
Armor Piercing Rounds - Proc Chance 50% → 55%
-
-
Ballistic Enchantment - Ability Range 25% → 20%
-
-
Blood Tribute - Spirit Resist 10% → 8%
ACTIVE
- Debuff Resist 40% → 35%
-
-
Burst Fire - Cooldown 7s → 9s
- Duration 3.5s → 4.5s
-
-
Cultist Sacrifice - Bonus Souls 150% → 170%
ACTIVE
- Ability Range 15% → 12%
-
-
Express Shot CONDITIONAL
- Secondary Fire Weapon Damage per Boon 1.0 → 1.3
- Secondary Fire Weapon Damage 35% → 40%
-
-
Frenzy - Cooldown 0s → 16s
- Duration 0s → 10s
- Linger Duration 5 → 0
- Bonus Health 0 → 160
CONDITIONAL
- Spirit Resist 20% → 0%
- Move Speed 2.5 m/s → 4.0 m/s
- Fire Rate 25% → 40%
- Debuff Resist 0% → 30%
-
-
Heroic Aura - Cooldown 25s → 22s
- Bullet Resist 15% → 17%
-
-
High-Velocity Rounds - [New] Upgrades Into Opening Rounds
-
-
Opening Rounds - Spirit Power 10 → 7
- Bullet Velocity 0% → 60%
- [New] Component High-Velocity Rounds
CONDITIONAL
- Weapon Damage 45% → 30%
-
-
Recharging Rush - Cooldown 20s → 24s
-
-
Shadow Weave - Cost 6400 → 3200
- Tier 4 → 3
- Cooldown 32s → 45s
- Stealth Duration 18s → 10s
- Spot Radius 18m → 20m
- Ambush Duration 8s → 5s
- Out of Combat Regen 10 → 5
ACTIVE
- Ambush Fire Rate 32% → 20%
- Ambush Spirit Power 35 → 20
- Ambush Melee Damage 25% → 20%
-
-
Sharpshooter - Move Speed -1.0 m → -0.7 m
-
-
Spirit Rend CONDITIONAL
- Spirit Lifesteal 12% → 10%
-
-
Spirit Shredder Bullets CONDITIONAL
- Spirit Lifesteal 12% → 10%
-
-
Spiritual Overflow - Ability Duration 20% → 15%
CONDITIONAL
- Spirit Lifesteal 15% → 16%
-
-
Split Shot - Cooldown 24s → 27s
- Weapon Damage per Stack 10% → 8%
- Max Stacks 6 → 5
-
-
Titanic Magazine - Max Ammo 90% → 100%
- Weapon Damage 12% → 14%
-
-
Toxic Bullets - Bleed Damage 2.0%/sec → 1.7%/sec
- Build Up Per Shot 1.1638 → 1.2800
CONDITIONAL
- Healing Reduction -30% → -35%
-
-
Weighted Shots - Debuff Resist 18% → 20%
-
Vitality
-
Bullet Lifesteal - Bullet Lifesteal 16% → 13%
-
-
Bullet Resilience - Out of Combat Regen 0 → 3
-
-
Colossus - Bonus Health 300 → 0
- Base Health 15% → 25%
-
-
Counterspell - Cooldown 20s → 23s
- Bonus Health 100 → 50
-
-
Dispel Magic - Spirit Resist 16% → 10%
-
-
Divine Barrier - Ability Range 15% → 10%
-
-
Enchanter's Emblem - Spirit Resist 15% → 18%
-
-
Fury Trance - Bullet Lifesteal 18% → 14%
-
-
Guardian Ward - Ability Range 10% → 8%
-
-
Healing Nova - Ability Range 6% → 5%
-
-
Indomitable NEW Indomitable6400+10% Bullet Resist+10% Spirit Resist+2 Out of Combat RegenPassive55 sThe next Stun, Chain, Immobilize, Sleep or Silence is automatically cleansed. When this happens, you gain a barrier and all your ability cooldowns get reduced by 20%.325Conditional10 s DurationUPGRADES FROM: -
Infuser ACTIVE
- Spirit Lifesteal 80% → 70%
-
-
Inhibitor - Weapon Damage 25% → 10%
-
-
Leech - Spirit Lifesteal 30% → 25%
- Bullet Lifesteal 30% → 25%
- Bonus Health 120 → 160
-
-
Metal Skin - Bullet Resist 15% → 12%
-
-
Plated Armor - Bonus Health 100 → 130
-
-
Reactive Barrier - Cooldown 40s → 55s
- Spirit Resist 6% → 0%
- [New] Upgrades Into Indomitable
CONDITIONAL
- Barrier Spirit Power Scaling 2.0925 → 1.8000
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Rescue Beam - Cast Range 32m → 35m
- Ability Range 8% → 6%
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Restorative Locket - Spirit Resist 8% → 10%
- Heal Per Stack per Boon 0.40 → 0.32
- Heal Per Stack 20 → 16
- Max Stacks 20 → 25
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Return Fire - Cooldown 25s → 23s
- Bullet Damage Returned 50% → 65%
- Bullet Resist 8% → 10%
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Spirit Lifesteal - Spirit Lifesteal 16% → 13%
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Spirit Resilience - Out of Combat Regen 0 → 3
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Spirit Shielding - Barrier Duration 7s → 8s
CONDITIONAL
- Move Speed 1.50 m → 1.75 m
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Sprint Boots - [New] Upgrades Into Veil Walker
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Trophy Collector - Cost 3200 → 1600
- Tier 3 → 2
- Out of Combat Regen 4 → 2
- Bonus Health/Stack 20 → 0
- Ability Range/Stack 1.00% → 0.75%
- Souls per Minute/Stack 25 → 18
- Weapon Damage vs. NPCs 0% → -15%
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Vampiric Burst - Bullet Lifesteal 80% → 70%
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Veil Walker - Bonus Health 175 → 125
- Sprint Speed 0m → 2m
- Out of Combat Regen 0 → 2
- [New] Component Sprint Boots
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Weapon Shielding - Time Frame 3.5s → 4.0s
- Barrier Duration 7s → 8s
CONDITIONAL
- Move Speed 1.50 m → 1.75 m
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Spirit
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Arcane Surge CONDITIONAL
- Ability Range 15% → 12%
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Arctic Blast - Damage Height 3.5 → 5.0
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Boundless Spirit - Spirit Power 35 → 30
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Cold Front - Damage Height 3.5 → 5.0
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Decay - Bleed Damage Spirit Power Scaling 0.0055 → 0.0040
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Echo Shard - Cooldown 30s → 35s
- Ability Range 5% → 0%
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Golden Goose Egg - Channel Duration 0s → 2s
- Bonus Buffs Per Gold 150 → 100
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Greater Expansion - Ability Range 35% → 30%
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Knockdown - Ability Range 6% → 5%
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Mystic Regeneration -
Mystic Reverb - Spirit Lifesteal 10% → 8%
- Imbued Lifesteal 27% → 22%
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Quicksilver Reload -
Scourge - Ability Cooldown Reduction 4% → 0%
- Debuff Resist 0% → 15%
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Silence Wave - Cooldown 30s → 42s
- Damage Spirit Power Scaling 1.0 → 0.7
- Damage 100 → 75
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Spirit Burn - Ability Range 8% → 6%
- Damage Per Second Spirit Power Scaling 0.05 → 0.06
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Spirit Snatch - Light Melee Scale 70 → 0
- Light Melee Reduction 0 → 30
CONDITIONAL
- Spirit Power Steal 15 → 20
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Suppressor - Bonus Health 50 → 0
- Bullet Resist 0% → 8%
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Vortex Web - Ability Range 10% → 8%
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