General
Soul Urn
- Spiritual Urn Comeback Bounty 155 → 170
- Soul Urn Give-Up Time 75s → 60s
- [New] Urn Bounty Reduced by 10% (trailing team unaffected)
Breakables
- Permanent Health Bonus (L1/L2/L3) 15 / 25 / 35 → 15 / 20 / 30 [Correction] In-game data and testing show no change — the bonus is still 15/25/35.
Gameplay Mechanics
- Hero Bounties · Comeback Multiplier 2.100 → 2.268
Game Constants
- [New] Kill Comeback Bounty Increased by 8%
Heroes
Apollo
BUFFEDDisengaging Sigil
- [Removed] Sigil Height 15
- Jump Velocity Hidden 10.5 → 16.0
- [New] Launch Control Directional input now steers the launch (A/D bias left/right; W/S adjust backwards motion)
RANK 1
- [Removed] Increases Damage by 30
- [New] Increases Fire Rate by 25%
- [New] Increases Bullet Velocity by 25%
- [New] Increases Buff Duration by 8s
RANK 2
- [Removed] Increases Fire Rate by 30%
- [Removed] Increases Bullet Velocity by 50%
- [Removed] Increases Buff Duration by 10s
- [New] Increases Stamina Restored by 1
- [New] Increases Reset Air Limit by 1
RANK 3
- [Removed] Increases Stamina Restored by 2
- [Removed] Increases Reset Air Limit by 1
- [New] Increases Recast Time by 4
Flawless Advance
- [New] Parry Apollo can now parry during Flawless Advance
Bebop
ADJUSTEDExploding Uppercut
RANK 3
- Increases Missing HP Heal by 17% → 18%
Sticky Bomb
- [New] Fixed T3 buff now lasts its full duration instead of ending when the bomb detonates
RANK 3
- [Removed] Increases Fire Rate by 20%
- Increases Move Speed Duration by 5s → 6s
- [New] Increases Debuff Resist by 25%
Calico
BUFFEDGloom Bombs
- [New] Melee Resist Stacking Melee resist debuff now stacks additively
- [New] Melee Resist Timing Melee resist debuff now applies on impact rather than on explosion
RANK 2
- Reduces Melee Resist by 5% → 6%
- Increases Melee Resist Reduction Duration by 5s → 6s
Return to Shadows
- Damage 140 → 150
RANK 2
- Increases Damage by 65 → 75
RANK 3
- Increases Heal Amount by 350 → 450
Graves
NERFEDJar of Dead
- Damage Scaling 0.27 → 0.25
- Damage 17 → 16
- Death Required 100 → 120
- Skull Kill Gold per Boon 0.25 → 0.50
- Skull Kill Gold 5 → 7
Grasping Hands
RANK 3
- Increases Immobilize Duration by 1.00s → 0.75s
Grey Talon
NERFED- Bullet Damage / Level 1.001 → 0.850
- Gun Cycle Time 0.5775s → 0.6000s
Rain of Arrows
- Cooldown 22s → 23s
RANK 2
- Reduces Cooldown by 13s → 12s
Holliday
BUFFEDPowder Keg
- Charges 1 → 2
- Charge Delay 3.5s → 7.0s
- Explosion Damage Spirit Power Scaling 1.6 → 1.4
- Barrel Roll Speed Move Min 15 → 20
- Barrel Pitch Max 45 → 90
- Barrel Light Melee Force Forward 760 → 1600
- Barrel Light Melee Force Up 550 → 300
- Barrel Heavy Melee Force Forward 1100 → 2000
- Barrel Heavy Melee Force Up 550 → 300
- Arm Time 0.5s → 0.1s
- Min Time Before Destroy 1.0 → 0.1
- [New] Allow Alt Cast
RANK 2
- [Removed] Increases Explosion Damage by 58.5
- [New] Increases Charges by 1
RANK 3
- [Removed] Increases Charges by 2
- [Removed] Increases Toss Duration by 0.4s
- [Removed] Increases Toss Speed by 140
- [New] Increases Explosion Damage by 100
- [New] Reduces Charge Delay by 5s
- [New]
Explosion Damage scaling +0.5
Bounce Pad
- Radius 12m → 9m
- [New] Fixed Various issues placing Bounce Pad on elevated areas
RANK 3
- [Removed] Increases Stomp Damage by 67.5
- [Removed]
Stomp Damage scaling +0.3218
- [New] Increases Duration by 0.7s
McGinnis
NERFEDMini Turret
- Turret DPS Spirit Power Scaling 0.39 → 0.42
- Turret DPS 30 → 24
RANK 3
- Increases Attack Speed Mult by 30 → 25
Heavy Barrage
- Damage Per Rocket 22.5 → 21.0
- [New] Fixed Rare cases where Heavy Barrage would stop working
Paige
BUFFEDPlot Armor
- Barrier Spirit Power Scaling 1.3 → 1.5
RANK 3
-
Barrier scaling +0.3 → +0.5
Rallying Charge
- Max Amp Distance 350m → 250m
RANK 2
- Reduces Cooldown by 30s → 50s
- Bullet Damage / Level 0.20 → 0.16
Flying Cloak
RANK 3
- Reduces Cooldown by 13s → 12s
Affliction
- Objective Damage 100% → 50%
Seven
NERFED- Bullet Damage / Level 0.337 → 0.240
Power Surge
RANK 3
- Increases Duration by 12s → 10s
Storm Cloud
- [New] Breakables Storm Cloud now hits breakables
Shiv
NERFEDKilling Blow
- [New] Failed Execute Cooldown Penalty 30
Silver
NERFEDLycan Curse
- Cooldown 40s → 70s
- [Removed] T3 Heal Healed on kill
The Doorman
NERFEDCall Bell
- Explosion Damage Spirit Power Scaling 1.3 → 1.2
RANK 3
-
Impact Damage scaling +0.4 → +0.35
-
Explosion Damage scaling +0.4 → +0.35
Victor
NERFEDAura of Suffering
- Radius 9m → 8m
- [New] Fixed Client performance issues when using Aura of Suffering
RANK 3
- [New] Increases Radius by 1m
Shocking Reanimation
- Cooldown 230s → 240s
RANK 3
- Increases Damage by 150 → 175
- Reduces Cooldown by 120s → 110s
Vindicta
BUFFEDAssassinate
- Max Bonus Damage Spirit Power Scaling 1.7 → 2.0
Viscous
BUFFEDPuddle Punch
RANK 2
- Increases Life Steal On Hit by 40% → 60%
Goo Ball
RANK 2
- [New] Increases Bullet Resist by 10%
- [New] Increases Spirit Resist by 10%
Warden
ADJUSTED- Falloff Start 19.9898 m → 18.0000 m
- Falloff End 57.5056 m → 46.9999 m
Alchemical Flask
- Damage Spirit Power Scaling 0.7312 → 0.6300
RANK 2
- Increases Damage by 40 → 35
- Reduces Weapon Damage by 20% → 25%
Willpower
- Barrier Scaling 0.5 → 0.8
Binding Word
RANK 3
- Reduces Cooldown by 18s → 14s
Last Stand
- Hero Lifesteal 65% → 75%
RANK 2
- Reduces Cooldown by 30s → 35s
RANK 3
- Increases Duration by 3s → 4s
Infernus
ADJUSTEDAfterburn
- [New] Fixed Max-duration refresh now accounts for both Debuff Resist and +Ability Duration
Concussive Combustion
- [New] Fixed Cooldown now updates when gaining T2 or cooldown-reducing items while the ability is on cooldown
Ivy
NERFEDStone Form
- [New] Fixed Could sometimes deal significantly more damage than intended
Items
Weapon
-
Opening Rounds ADJUSTED - Spirit Power 4 → 7
CONDITIONAL
- Weapon Damage 30% → 25%
-
Spirit
-
Arcane Surge ADJUSTED - [New] Fixed Various cases where the bonuses were not working
-