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Patch Notes

Deadlock Patch Notes: July 28, 2026

Structured breakdown of the July 28, 2026 update — every hero, item, and map change mined from game data.

General

Base Orb Spawners

  • The base Orb Spawners that award 10 Souls on hit now split those Souls among nearby players when the orb expires.

Voice Chat

  • Fixed the party and teammate volume slider for voice communications.

Heroes

Abrams

NERFED
  • Ground Dash Duration0.70s→0.72s
  • Air Dash Duration0.49s→0.51s

Apollo

ADJUSTED
Riposte
  • Stun Duration0.6s→0.8s
RANK 3
  • [Removed]Increases Stun Duration by1.6s
  • [New]Grants Bullet, Spirit & Melee Lifesteal vs Target:60%
  • [New]Increases Lifesteal Duration by7s

Bebop

NERFED
  • Ground Dash Duration0.70s→0.72s
  • Air Dash Duration0.49s→0.51s

Billy

NERFED
Rising Ram
RANK 3
  • On-Impact: Max HP as Spirit Damage8%→7%

Calico

NERFED
Ava
RANK 2
  • Increases Maximum Bonus Move Speed by45%→40%
RANK 3
  • Increases Damage by20%→18%

Celeste

BUFFED
Shining Wonder
  • Damage Scaling0.80→0.88
  • Damage150→165
  • Bounce Range16.5m→17.5m
  • Priority Bounce Range12.5m→13.5m
  • Bounce Buffer Duration3.00s→3.25s
RANK 2
  • Increases Damage by80→90

Drifter

NERFED
Rend
  • Damage Spirit Power Scaling1.8→1.7
RANK 3
  • Increases Silence Duration by2.3s→2.0s

Dynamo

BUFFED
  • Ground Dash Duration0.70s→0.72s
  • Air Dash Duration0.49s→0.51s
Singularity
  • Cooldown265s→250s

Haze

NERFED
Sleep Dagger
  • Damage Spirit Power Scaling2.8→2.2
  • Wake Up Delay Spirit Power Scaling0.003→0.002
RANK 2
  • [Removed]Reduces Cooldown by17s
  • [New]Increases Sleep Duration by1s
RANK 3
  • [Removed]Increases Sleep Duration by1s
  • [New]Reduces Cooldown by17s
Fixation
RANK 3
  • Increases Weapon Damage by0.14 per stack→0.11 per stack
  • [New]Weapon DamageWeapon Damage scaling+0.0003

Ivy

NERFED
Stone Form
RANK 3
  • Spirit PowerDamage scaling+1.7→+1.5

Kelvin

BUFFED
  • Ground Dash Duration0.70s→0.72s
  • Air Dash Duration0.49s→0.51s
Frozen Shelter
  • Cooldown195s→185s

Lady Geist

NERFED
  • Ground Dash Duration0.70s→0.72s
  • Air Dash Duration0.49s→0.51s
Life Drain
  • Damage Per Second Spirit Power Scaling0.4300→0.3225
  • Damage Per Second32→24
  • Damage to Heal75%→100%
RANK 1
  • Increases Damage Per Second by18→13
RANK 3
  • Spirit PowerDamage Per Second scaling+0.4→+0.3
Malice
  • Damage Amplification8%→7%
RANK 3
  • Increases Damage Amplification by7%→8%

Mina

BUFFED
Sanguine Retreat
  • Recast Window3.5s→4.0s
RANK 3
  • Increases Cast Range by3m→4m

Mirage

NERFED
Fire Scarabs
  • Steal Duration7s→5s
RANK 2
  • Increases Charges by2→1
  • [New]Increases Steal Duration by2s
Dust Devil
RANK 3
  • [Removed]Increases Lift Duration by0.3s
Djinn's Mark
RANK 3
  • Reduces Per Target Cooldown by1.00s→0.75s

Mo & Krill

BUFFED
  • Ground Dash Duration0.70s→0.72s
  • Air Dash Duration0.49s→0.51s
Burrow
  • [Removed]Cooldown Starts When Burrow Ends
Combo
  • Item CastingUnavailable during Combo→Items can be cast during Combo

Paige

BUFFED
  • Ground Dash Duration0.70s→0.72s
  • Air Dash Duration0.49s→0.51s
Rallying Charge
  • Cooldown220s→210s

Pocket

NERFED
Flying Cloak
RANK 3
  • Reduces Cooldown by11s→10s
Affliction
  • Damage Per Second Spirit Power Scaling0.22→0.21
  • Damage Per Second34→32
RANK 3
  • Increases Damage Per Second by14→13
  • Spirit PowerDamage Per Second scaling+0.11→+0.1

Rem

NERFED
  • Ground Dash Duration0.68s→0.72s
  • Air Dash Duration0.49s→0.51s

Shiv

NERFED
  • Stamina Recovery Time5.5s→6.0s
  • Ground Dash Duration0.70s→0.72s
  • Air Dash Duration0.49s→0.51s
Killing Blow
  • Recast Window20s→16s

Silver

NERFED
  • Falloff Start20 m→17 m
  • Falloff End46 m→42 m
Slam Fire
  • [New]Weapon Damage vs. NPCs100%
Lycan Curse
  • Cast Delay0.2s→0.3s
  • Precast Move Speed7.6 m/s→2.5 m/s
RANK 1
  • Increases Bullet Resist by20%→15%
  • Increases Spirit Resist by20%→15%

The Doorman

NERFED
  • Base Weapon Damage26→24
  • Bullet Damage per Boon1.19→1.25
Call Bell
  • Charge Delay6s→7s
Doorway
  • Duration20s→15s
RANK 1
  • Increases Duration by15s→20s
RANK 3
  • Increases Doorway Distance by45m→40m
Luggage Cart
  • Cast Range25m→20m
  • Cart Damage80→60
  • Projectile Speed22.86m/s→25.40m/s
RANK 1
  • Increases Cart Damage by60→80
RANK 2
  • Increases Cast Range by20m→25m

Venator

ADJUSTED
  • Sprint Speed Bonus1.5 m/s→1.0 m/s
  • Ground Dash Duration0.70s→0.72s
  • Air Dash Duration0.49s→0.51s
  • Falloff Start20 m→18 m
  • Falloff End51 m→47 m
Ira Domini
  • Bonus Damage100→115
  • Cooldown StartAfter the ability ended→Immediately on cast

Victor

NERFED
  • Ground Dash Duration0.70s→0.72s
  • Air Dash Duration0.49s→0.51s

Viscous

ADJUSTED
Splatter
  • Bounces1→2
  • Damage Spirit Power Scaling0.8→0.7
  • Damage70→55
RANK 3
  • Increases Bounces by2→1
The Cube
RANK 3
  • Reduces Cooldown by25s→20s
Puddle Punch
  • Cooldown24s→21s
  • Move Speed Slow-20%→-30%
  • Slow Duration4s→3s
Goo Ball
RANK 2
  • Increases Bullet Resist by10%→20%
  • Increases Spirit Resist by10%→20%

Yamato

NERFED
Flying Slash
RANK 2
  • Increases Bonus Spirit by40→35
RANK 3
  • Extra Charges2→1
  • Increases Charge Delay by4s→5s
Items

Weapon

  • Crushing Fists BUFFED

    • Stun Duration0.50s→0.75s
    CONDITIONAL
    • Bullet Resist Reduction-4%→-5%
  • Frenzy BUFFED

    • Bullet Lifesteal0%→10%
  • Mystic Shot ADJUSTED

    • Cooldown9s→8s
    • Spirit Damage Spirit Power Scaling1.2→0.9
  • Slowing Bullets NERFED

    • Weapon Damage15%→0%
  • Spiritual Overflow BUFFED

    • Ability Duration15%→13%[Correction]Archived source vdata and the generated item model remain at +15% in both builds; this stated reduction was not shipped in build 24439164.
    • Fire Rate32%→30%[Correction]Archived source vdata and the generated item model remain at +32% in both builds; this stated reduction was not shipped in build 24439164.
    • Ability Duration15%→13%
    CONDITIONAL
    • Spirit Lifesteal0%→10%
    • Fire Rate32%→30%
  • Weighted Shots NERFED

    • Weapon Damage40%→30%

Vitality

  • Diviner's Kevlar BUFFED

    CONDITIONAL
    • Spirit Power35→40
  • Fury Trance BUFFED

    ACTIVE
    • Move Speed0m→1m
    • Shooting Move Speed Penalty Reduction0%→100%
  • Melee Lifesteal BUFFED

    • Melee Lifesteal and Lifestrike now always prioritize healing from the hero when hitting a hero and trooper simultaneously.

  • Restorative Locket BUFFED

    • Heal per Boon0.32→0.50

Spirit

  • Cursed Relic BUFFED

    • Cursed Relic's Damage Output penalty moved from a permanent innate to its 3.25-second active debuff.

    ACTIVE
    • Damage Penalty-14%→-25%
  • Echo Shard NERFED

    • Post-Cast Time0s→0.5s
    • Cooldown Formula35s→30s + imbued ability cooldown
    ACTIVE
    • Fire Rate5%→0%
  • Ethereal Shift NERFED

    • Cooldown35s→37s
  • Scourge NERFED

    • Max Health per Second2.5%→2.3%
    • Scourge's Debuff Resist moved from an innate bonus to its active effect, which now also shortens debuffs already on the target.

    ACTIVE
    • Debuff Resist17%→20%
  • Spirit Burn NERFED

    • Explosion Damage110→50
    • Cooldown Reduction vs NPCs50%→0%
    • Cooldown ScopeItem-wide (20s)→Per target (20s)
    • Spirit Burn now affects only its primary target instead of spreading its explosion and burn to nearby enemies.

  • Suppressor NERFED

    • Duration5.0s→4.5s
  • Tankbuster NERFED

    • Item Damage ProcsAllowed→Blocked